StageLoader.component
Versions
Every version of this package its world published, newest first by when it first appeared. A version published again later keeps its place.
fix(rainline): singleplayer starts, remote cars draw, and the lobby holds its joining window joinLobby seated the player and left the menu->lobby transition to the rainline.join handler, which a peer never receives from itself, so the authority's own join was the one join the race never saw and a lone driver sat seated in a menu that never advanced. A remote car's visual rebuilt from onPropertyChanged when its replicated variant arrived, and component.add is refused there, so the body was never built and the rig stood empty at the world origin: the car was absent where it drove and present where nobody was. The rebuild now happens on the next tick, ahead of the guard that skips a rig with no body. The lobby countdown lived on a peer-local deadline while its armed flag replicated, so a peer that became the authority without having armed the lobby itself read no deadline, computed zero and locked the grid on the spot -- joining dropped a player onto a grid already running. The countdown now rides the synced field, and a restart re-arms from scratch. refreshHumans counted every player in the world, and each session of one account carries the same membership key, so a singleplayer race seated other peers' cars and spent its bot places on them -- a lone driver got one rival instead of three.
01M2AABC3J2BSFQ0N74N57G0RA6c28a7bfe7Browse filesCompare with previousCompare from hereRemove same-frame headlight toggle that duplicated renderer light rows; split re-seat toggles across frames; ocean preset skyPro -> darkRolling
01M1VC72YWHS6NFYY8Z4MSRPEG3cafe5e114Browse filesCompare with previousCompare from hereRetire and re-seat renderer light rows across stage swaps; drop tail-lamp point lights; document light-row leak root cause
01M1V3K6R9JNB8X4SPA688RSTXacf7d2264dBrowse filesCompare with previousCompare from herePolish First Light rain and road lighting; add circuit menu, map tools and two stages
01M1SRKABXCF6VCZEC3JPTEABX5060a366d5Browse filesCompare with previousCompare from hereBuild First Light battery combat and dynamic night lighting; save reference and validation --- Make battery depletion wreck cars; preserve drift momentum; stabilize headlights and add vehicle and stage detail
01M1SFX17YEDHZQ6Z4YCK8FNK53f8f0305c4Browse filesCompare from here