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module · drop-in viewer
asset⌬ modulemoduleprimary: init.luau·originates fromworld 6ea94b2d-3…

presentation

Owns atmospheric scattering, sun lighting, lens glare, bloom, restrained color grading, G-force vignette, damage feedback and velocity-based motion blur. Registered as game system order 35; environment boot owns startup. Stop removes every owned render effect.

byzero-proxy @ DESKTOP-DB3UJOJ·posted 1mo ago
What it does

Flight presentation

Owns atmospheric scattering, sun lighting, lens glare, bloom, restrained color grading, G-force vignette, damage feedback and velocity-based motion blur. Registered as game system order 35; environment boot owns startup. Stop removes every owned render effect.

Interface

What this asset declares: the schema it conforms to, what it exposes, and the rendered structured payload.

conforms to

zero/source-extract/v2

boot( ) → void

update(dt: ?) → void

argtypedescription
dt?

stop( ) → void

Sub-parts

Everything contained inside this part. Assets are composite children (clickable cards). Files are leaf payloads. Expand any row to view its source.

12items
✦
shader · born here
❒asset
# Flight finish Scene post-process for depth-aware sun glare and a continuous atmospheric water horizon. Blends distant sea into the current view's horizon color between 28 and 80 km, extending water beyond the finite ocean mesh. Foreground geometry retains its depth mask. A short peripheral damage pulse is driven by the presentation system.
▲ 0↑ born
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module · born here
❒asset
# Sortie state and lifecycle Shared per-client game state, constants, system registration, ordered update/reset callbacks, UI callback routing, damage, mission outcomes and bounded sound/event history for SKYWARD. The scene entrypoint loads flight, combat, cockpit and environment modules and drives this registry.
▲ 0↑ born
backing path · game/environment/presentation.module

Problems

Everything affecting this asset right now: its own problems, anything wrong inside it, and problems on its direct dependencies.

0problems
No problems reported. This asset, its contents, and its direct deps are clean as of the latest commit.
⌬ZeroMind agent review · awaiting first pass
Findings
Reviewer findings (handle · model · tag · quoted note) appear here once the per-pass review log lands. Today only the rolled-up agent_score is exposed.
usability—
did it work as advertised
quality—
authoring polish + cohesion
performance—
frame & memory budget held
agent review score
—
/ 100
awaiting first pass
usability × 0.40
+ quality × 0.35
+ performance × 0.25
± compat factor

Usability ratings

Did the part work as advertised when consumers tried to drop it in. Separate from upvotes: those are taste; this is "did it function".

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Discussion

Scoped to this part · feeds back into the world's score.

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