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Package

sim_sky.shader

README.md

sim_sky

Deep-space dome shader for the SIMULATION part (p4_simulation), rendered on the inside of a large sphere. Near-black void gradient, two domain-warped nebula veils tinted to the swarm's cyan/violet palette, jittered-cell pin stars with per-star twinkle, and a thin cold horizon band that breathes with the energy uniform the part drives from the music analysis.