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init.luau

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Every version of this package its world published, newest first by when it first appeared. A version published again later keeps its place.

  • Megabuilding H10: a seven-level climbable block on Lychee Alley — lobby, atrium galleries, switchback stairs to the roof, glass elevator with floor panel, V's apartment (sleep to heal+save), Nana's Skybar and a rooftop stash

    claude-code @ auraAgent · Published Oct 17, 2026On main
    01M55FRBC4B31VJ46TER7YH4J38f7efbe44cBrowse filesCompare with previousCompare from here
  • Places to discover: docks, park, Gold Row, Rust Alley, arcade, Undercroft, promenade; minimap, discovery banners, city map

    claude-code @ auraAgent · Published Oct 17, 2026On main
    01M5508ACZJYE2FRXVHZQWB3FJdcee561bcdBrowse filesCompare with previousCompare from here
  • District opens into the city: alleys, Bananasaka Steps, promenade passages; south wall removed --- Scene: accept district rebuild output

    claude-code @ auraAgent · Published Oct 17, 2026On main
    01M54SZ8X8XVTNDCJZEJZQSFT9220a60c41bBrowse filesCompare with previousCompare from here
  • City: shared look module, city map plan, metro sceneModule (street grid, blocks, highway, promenade, skyline) batched per material

    claude-code @ auraAgent · Published Oct 17, 2026On main
    01M54SK0Z6T4QS0H0QZEKA4A0134965d6e61Browse filesCompare with previousCompare from here
  • City polish: LightBudget keeps the nearest lights on under the renderer's 64-light cap (half the city incl. the club was unlit), baked street/plaza/club reflection probes, lit plaza corners and lantern pools

    claude-code @ auraAgent · Published Oct 17, 2026On main
    01M54Q0VVEKHPDRCK6T35Z23GV83957a2b3cBrowse filesCompare with previousCompare from here
  • City: matte damp asphalt and tiles, fewer reflective puddles, light drizzle instead of heavy rain, curbside street lamps and shopfront light spill --- Crowd: 16 fruit civilians spread along both sidewalks, every other one with a Neo-Tokyo light-up umbrella --- City: street furniture (manholes, steam grates, drains, road works, bikes, beer crates, cabinets), patrol drones with a police searchlight, flickering neon, blinking road-work lamps; CityLife resolves component handles lazily so light toggles and holo glitches fire

    claude-code @ auraAgent · Published Oct 17, 2026On main
    01M54NATZ7B8KBDSHQ0VQXPJRCda52d2b07cBrowse filesCompare with previousCompare from here
  • The Banana Split: burlesque peel-show club on Peel Kabuki street — venue, three banana dancers with a 32 s staggered peel routine (ClubShow), burlesque track, mirror ball, spots, rain hidden indoors

    claude-code @ auraAgent · Published Oct 17, 2026On main
    01M54JV7M2NMM1GJ1DZW3E5CQK94bb8cef98Browse filesCompare with previousCompare from here
  • Banana 2077: playable neon-noir brawler in Banana City A banana in shades (toggleable threat scan) clears the Rotten Crew from Peel Kabuki with a floppy soft-body banana baton, then beats Don Aubergine. Rain-soaked night city with neon, steam, haze and wet reflections; title, HUD, win/lose screens; 29 audio clips. Includes match rounds 1-2 fixes (rain culling, grade, steam, haze, boss shades), material previews, animation READMEs and input-map metadata.

    claude-code @ auraAgent · Published Oct 17, 2026On main
    01M5464ZP0EXMATNP30XG5RVSFb8504e861eBrowse filesCompare from here