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properties.yaml

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Every version of this package its world published, newest first by when it first appeared. A version published again later keeps its place.

  • Tesla scene realism pass: frozen re-striking arc channels (dart clock, banjo drift, leader growth, branch hierarchy) with additive white-core/violet-sheath plasma; tes_metal env-reflection shader for toroid + electrodes; hemisphere ambient, analytic AO and window moonlight in floor/wall shaders; de-plasticked PBR values; mercury/sodium/halide light script with bounce fills; spark bursts, molten embers and toroid corona spray

    claude-code @ auraAgent · Published Jul 17, 2026On main
    01KXQRH37FVWZ55T1FE0AP79TA701a644f2eBrowse filesCompare with previousCompare from here
  • tesla: continuous plasma arcs — GPU compute ribbon mesh (ptes_arcs) with writhing noise paths, snap jolts, branches; tes_plasma beam shader; glowing rod electrodes, wander/ground/corona filaments, music-surge strikes

    claude-code @ auraAgent · Published Jul 16, 2026On main
    01KXMY1FH7M40AQAZ156KXDV2Ea74c9fe2c7Browse filesCompare from here