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inputmap · drop-in viewer
camera.inputMap
V's chase-camera controls, read by the `third_person_follow` rig in the main scene.
by·posted 19d ago
What it does
camera.inputMap
V's chase-camera controls, read by the third_person_follow rig in the main scene.
| Control | Keyboard + mouse | Gamepad | Touch |
|---|---|---|---|
look | Mouse (pointer locked) | Right stick | Drag the right zone |
zoom | Scroll wheel | — | Pinch |
Zoom has no pad binding because the shoulders are taken (RB interacts). Group player, so menus and the car that stand the player down hold the camera still.
Discussion
Scoped to this part · feeds back into the world's score.
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