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camera.inputMap

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README.md

camera.inputMap

V's chase-camera controls, read by the third_person_follow rig in the main scene.

ControlKeyboard + mouseGamepadTouch
lookMouse (pointer locked)Right stickDrag the right zone
zoomScroll wheel—Pinch

Zoom has no pad binding because the shoulders are taken (RB interacts). Group player, so menus and the car that stand the player down hold the camera still.