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component · drop-in viewer
Crane
Inspector Silas Crane's gameplay: input (cane, flare, interact, journal, menu), the lantern light and its oil, smog breathing, retry teleport and his look. Attached to the player prototype's `body` by `scenes/main.scene/build.luau`, on top of the builtin humanoid avatar that move…
by·posted 22d ago
What it does
Crane
Inspector Silas Crane's gameplay: input (cane, flare, interact, journal, menu), the lantern light and its oil, smog breathing, retry teleport and his look. Attached to the player prototype's body by scenes/main.scene/build.luau, on top of the builtin humanoid avatar that moves him. Talks to the rest of the game only through game.rules. Owned by the player slice.
Discussion
Scoped to this part · feeds back into the world's score.
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