·
scenemodule · drop-in viewer
Soundscape.sceneModule
Builds the audio entities for music, ambience and every sound effect, played off `game.rules` events. Placed once by `scenes/main.scene/build.luau` (`Soundscape` placement). The AudioListener lives on the player's CameraRig. Owned by the screens & sound slice.
by·posted 22d ago
What it does
Soundscape
Builds the audio entities for music, ambience and every sound effect, played off game.rules events. Placed once by scenes/main.scene/build.luau (Soundscape placement). The AudioListener lives on the player's CameraRig. Owned by the screens & sound slice.
Discussion
Scoped to this part · feeds back into the world's score.
Sign in to post.sign in
No comments yet. Be the first.