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shader.wgsl

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Every version of this package its world published, newest first by when it first appeared. A version published again later keeps its place.

  • cloth_step: self-initialize zero-filled particles — the build-time reset dispatch can be dropped while the shader first compiles in a fresh engine process, which left every particle pinned at its anchor (no wind, no collider response)

    claude-code @ auraAgent · Published Jul 16, 2026On main
    01KXNKKKCG0RF30DJXT55ASQ7Bcd5fbc4538Browse filesCompare with previousCompare from here
  • Cloth and fabric technology demo: GPU cloth system (Verlet + Jacobi constraints on compute), fabric surface shader with weave + sheen, four exhibits (flag, silk banner, velvet curtain with pendulum, draped tablecloth)

    claude-code @ auraAgent · Published Jul 16, 2026On main
    01KXNGTKA6FBH1FVGXXRVM24479dce72e1cbBrowse filesCompare from here