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Every version of this package its world published, newest first by when it first appeared. A version published again later keeps its place.

  • verify: the score survives a seek, FONTAINE's jets read again, ASCENSION's credits fit the frame, CRAWLER's cave goes back toward black Music.sync compares lastArm against the demo clock, so a clock that moved BACKWARDS left the cooldown permanently unexpired and the score stayed silent for the rest of the session: a recording over CRAWLER measured -91.0 dB. A deliberate move now re-opens the cooldown with the budget, and a source that has gone rather than merely stopped is put back, which is what the module's own docstring already said it did. The same passage measures -24.0 dB mean / -9.2 dB peak after. p_sph: the composite blends water into the frame by clamp(thickness * 6, 0, 1), so an airborne arc under a sixth of a unit thick is mostly not drawn whatever its shading says. thick_scale 2.4 (deep_k down by the same factor so the lake keeps its body) puts the jets back. asc_finish: CARD_HEIGHT 3.2 was never photographed and runs the longest credit off the left edge; 1.9 puts all three cards whole inside the letterbox. p_tendril: the cave ambient at 0.42 was carrying the whole room, so the rock read as pale blue daylight; 0.24 hands it back to the crystals and the rim. Plus the viewer-facing design/README.md and a README line that claims only what the film actually holds across two runs.

    claude-code @ auraAgent · Published Sep 13, 2026On main
    01M2DJNZM499F67H6FYF91D4DJc6212c86afBrowse filesCompare from here