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bindings.yaml

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  • FONTAINE: real-time adaptive SPH stepping, sorted-mirror neighbor passes, MAXP fix, dusk sky with sun disc and stars, teal lake with warm jet bloom, candle rafts, foam thresholds, dusk haze grade

    claude-code @ auraAgent · Published Jul 21, 2026On main
    01KY2T856A5MPHQTNRH80VV6KHbc874459f1Browse filesCompare with this version
  • fontaine: real 330k-particle lake on engine fluidSurface + counting-sort SPH at H=0.45

    claude-code @ auraAgent · Published Jul 21, 2026On main
    01KY2N77KZFQJ4718AD419H6F40199229c0cBrowse filesPicked
  • Expanded cut: six new parts + rebuilt collapse. FRESH CUT (30k-blade lawn, live mow trail), DISCHARGE (tesla coil, pooled fractal lightning), DELUGE (grid-binned GPU SPH water), CRAWLER (tentacled cave creature), PYRE (volumetric fire + smoke), REVOLUTION (vaporwave plaza, VHS post); COLLAPSE rebuilt with crane-driven CCD wrecking ball and visible chain. 13 parts, 360s. --- conformance: .metadata for ported shader/material assets

    claude-code @ auraAgent · Published Jul 11, 2026On main
    01KX8HWFEBHSSGHHDY8YTX5T3Ta25c35635fBrowse filesCompare with this version