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material · drop-in viewer
sub_floor_mat
Polished studio floor material for the substance part (sub_floor shader). The part sets `center` at build time and drives `obelisk_rot`, `seam_glow` and `pulse` each frame so the floor's analytic reflections track the rotating obelisk strips and the seams pulse with the music.
by·posted 3mo ago
What it does
sub_floor_mat
Polished studio floor material for the substance part (sub_floor shader).
The part sets center at build time and drives obelisk_rot, seam_glow
and pulse each frame so the floor's analytic reflections track the
rotating obelisk strips and the seams pulse with the music.
Discussion
Scoped to this part · feeds back into the world's score.
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