sub_floor_mat.material
- .metadata153 B
- README.md295 B
- mat.yaml227 B
- preview.png9.7 KB
README.md
sub_floor_mat
Polished studio floor material for the substance part (sub_floor shader).
The part sets center at build time and drives obelisk_rot, seam_glow
and pulse each frame so the floor's analytic reflections track the
rotating obelisk strips and the seams pulse with the music.