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inputmap · drop-in viewer
What it does
staging.inputMap
One control: Skip.
Staging.component activates this map when a beat takes the camera and
deactivates it when the beat gives it back, so the on-screen Skip button appears
and leaves with the shot rather than sitting on the HUD all night.
group = "staging", suppresses = { "player", "ui" } — while a beat runs, the
night's controls and the card controls are stood down together. The player's
whole surface during a staged moment is the one thing they might want, which is
to get past it.
| Family | What skips |
|---|---|
| Keyboard & mouse | Space, Escape, Enter, left click |
| Controller | south (the lower face button), Start |
| Touch | the Skip button, large, in the right-lower thumb corner |
Verified live at 1080×1440: inputSim reports the control firing on kbm,
gamepad and touch, and the playback's clock jumping to the closing fade on
each.
Discussion
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