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inputbinding · drop-in viewer
asset⌬ inputbindinginputBindingprimary: init.luau·part ofinputmap staging.inputMap·originates fromworld 6bbe73d1-9…
What it does
skip
Skip the staged beat that is running.
Every family reaches it with a control its player already has in hand: the three
keys that end a cutscene anywhere plus a click, the lower face button or Start
on a pad, and a large button in the right-lower thumb corner of a phone.
priority = 5 and size = "large" because while a beat runs this is the only
control on screen — it should be the one thing a thumb finds without looking.
A skip is not an abort: the cutscene runtime fires every cue between the current moment and the closing fade, so what the beat decided still happens. The lines it had not reached yet do not play.
Discussion
Scoped to this part · feeds back into the world's score.
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