mat.yaml
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feat(doom): working pickups (DoomPickup) + extended DoomGame stats (armor, ammo types, weapons, keys) + armor damage absorption --- feat(doom): wall-aware ranged AI (stand-and-shoot standoff, no wall phasing) + dimmer corpses + baked pickups scene
01KVDVYY6GSD2VEVPATX3GDTCCb0784bee3fBrowse filesCompare with this versionfeat(doom): visible combat feedback - attack telegraphs, billboard fireballs+impacts, bullet puffs, monster pain/death frames, player damage flash --- feat(doom): bake E1M1 with combat-feedback sprites + monster state args (attack/pain/death frames, fireballs, puffs)
01KVDS85CGNZFVCXV71WNBCEJE27089db3a4Browse filesPicked