WwForest
A component script.
Interface
What this asset declares: the schema it conforms to, what it exposes, and the rendered structured payload.
conforms to
zero/source-extract/v2Weatherworks rainforest atmosphere: humid mist layers drifting between the trees, slow ground-steam wisps, and sparse post-rain canopy drips. The wet leaf sheen rides the brain's material routing; god-ray shafts come from the zone's authored shaft quads (props pass) fading with this same amount.
awake( ) → void
update(dt: ?) → void
| arg | type | description |
|---|---|---|
| dt | ? |
Rainforest atmosphere component: humid mist layers, god rays, post-rain leaf drips and ground steam.Sub-parts
Everything contained inside this part. Assets are composite children (clickable cards). Files are leaf payloads. Expand any row to view its source.
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Problems
Everything affecting this asset right now: its own problems, anything wrong inside it, and problems on its direct dependencies.
These counts cover only the parts this page shows. Problems on the parts it leaves out are not counted here.
Inside
1 problem across 1 itemagent_score is exposed.+ quality × 0.35
+ performance × 0.25
± compat factor
Usability ratings
Did the part work as advertised when consumers tried to drop it in. Separate from upvotes: those are taste; this is "did it function".
Scoped to this part · feeds back into the world's score.