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soundclip · drop-in viewer
sfx_boss_slam.soundClip
Boss ground slam.** A 2 s heavy slam on wet asphalt: a deep thud, a sub-bass shockwave boom, a puddle splash and rattling debris. AI-generated with audio_gen sfx.
by·posted 20d ago
What it does
sfx_boss_slam
Boss ground slam. A 2 s heavy slam on wet asphalt: a deep thud, a sub-bass shockwave boom, a puddle splash and rattling debris. AI-generated with audio_gen sfx.
Used by: The bossSlam event, which game/enemies/CrewDirector.component emits on every third boss attack, as the violet shockwave ring goes out.
Part of Banana 2077's sound, driven by game/audio/Soundscape.component.
Discussion
Scoped to this part · feeds back into the world's score.
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