data.zmsh
Versions
Every version of this package its world published, newest first by when it first appeared. A version published again later keeps its place.
Bake live scene state (trees/rails/textured road/posts) + commit phase-2 scenery meshes and materials --- Persist play-mode car/cockpit materials as source assets; canonical scene save (trees/rails/textured road/posts) --- Complete persisted car material asset folders (README + .metadata) --- Persist per-boot car materials/meshes as source assets; prune dead cockpit rows; publish complete scene
01KWPBDZHDHQCHNX3R6P8AA2QZ7e432773a3Browse filesCompare from here