tes_wall
Surface shader for the tesla hall's paneled-steel walls and roof deck. Picks a paneling plane from the dominant normal axis, draws corrugation ribs, sheet seams and girt lines, streaks rust downward, darkens the wainscot band and the eaves, and lights everything analytically (hig…
tes_wall
Surface shader for the tesla hall's paneled-steel walls and roof deck.
Picks a paneling plane from the dominant normal axis, draws corrugation
ribs, sheet seams and girt lines, streaks rust downward, darkens the
wainscot band and the eaves, and lights everything analytically (high-bay
lamps, coil flood, discharge flash, strike impact, warning beacons) with
distance fog. Driven per-frame by preseed.parts.p_tesla via the
ptes_wall material.
Scoped to this part · feeds back into the world's score.