tes_wall.shader
- .metadata201 B
- README.md459 B
- properties.yaml310 B
- shader.wgsl7.6 KB
README.md
tes_wall
Surface shader for the tesla hall's paneled-steel walls and roof deck.
Picks a paneling plane from the dominant normal axis, draws corrugation
ribs, sheet seams and girt lines, streaks rust downward, darkens the
wainscot band and the eaves, and lights everything analytically (high-bay
lamps, coil flood, discharge flash, strike impact, warning beacons) with
distance fog. Driven per-frame by preseed.parts.p_tesla via the
ptes_wall material.