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Plan: inventory, talent trees and progression overhaul --- Progression rules: perk trees, skills, street cred, gear tiers, loot, disassembly and upgrades --- V's menu: Cyberpunk-style inventory, character, perks and skills tabs (game.rpg.Character + menu), loot drops with tier rings; shops slimmed to buy/sell/heal --- Street-cred-locked vendor stock (Monoblade 2, Mantis/Plantain 4, Thermal 5, Zest/Synapse 6) with CRED tags and requirement in the shop; progression plan verified
01M55KTNGNE5R5T88CKWS5448642cc7b32adBrowse filesPickedControl scheme metadata for the RPG-layer input maps
01M559BG5PHPSBZ3PJSJ0H3Z7039e6873089Browse filesCompare with this version