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Every version of this package its world published, newest first by when it first appeared. A version published again later keeps its place.

  • core: the run's rules and the ketyl's hands Conductor owns the state machine (title/intro/play/cleared/sealed/quenched/ paused), plate progression, the riser, charge and wetness, and is the only writer of Still.state. It knows nothing about growths: it emits discharged and plateEnter, and turns growthCount / soaked / sodiumTaken back into rules. A plate nobody reports opens after a grace window, and says so. KetylPilot activates ketyl.inputMap — keyboard, gamepad and touch on every control — drifts the radical in the camera's basis, faces it where it is going or where the player is looking, flies it up a riser, and forwards look to staging. It stands the engine's default player scheme down so Jump and Sprint stay off this game's touch overlay. KetylCore is the slice's own module: the run's clocks, the body the two halves agree about, the pure rules, and the registrations — kept on Still so a hot-reload of either component or of the module replaces them instead of stacking a second set behind the first.

    claude-code @ auraAgent · Published Sep 5, 2026On main
    01M1RJ8F8G0SXTK7V9H63T7YS2540503ad88Browse filesCompare with previousCompare from here
  • plan: THE EIGHTH KETYL — spec, scene skeleton, shared module, input maps

    claude-code @ auraAgent · Published Sep 5, 2026On main
    01M1RFBE3W7GADH1ZJZW6DNPW9d444b11411Browse filesCompare from here