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Grand Theft Auto VI — PS1 Demake

Vice City, devolved. Lucia and Jason, open-world crime, police chases and a recreated reveal trailer through a PlayStation-era lens.

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Updated Sep 08, 20262 plays
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Vice City, devolved.

What if GTA VI had arrived in the PlayStation era? Explore a compact open-world Vice City as Lucia and Jason, pull a liquor-store robbery, switch driver and passenger roles, and lose the police in a stolen getaway car.

Play the demake

  • Explore connected streets with pedestrians, civilian traffic and several vehicle types.
  • Take on courier deliveries, car thefts and a checkpoint race, or roam freely.
  • Fight with a pistol, SMG or shotgun. Police pursue on the road and on foot; getting wasted returns you to the hospital.
  • Spend your earnings on repairs, resprays and healing.

Watch the reveal

The 90-second intro recreates the first GTA VI trailer across 47 shots, from Leonida's sunrise and prison interview to Ocean Drive and the masked robbery.

For recording, choose Options → REVEAL: TRAILER PS1, then Watch Reveal. This mode uses the supplied trailer soundtrack with subtle downsampling and bit crunch. Switch to DEMAKE for the alternate soundtrack.

PlayStation-era presentation

Low-resolution rendering, snapped vertices, affine textures, reduced colour depth, dithering and chunky interfaces give the city its demake look.

Controls

WASD move / drive · Mouse look · Shift sprint · Space brake
E interact / enter / exit · Q switch partner / vehicle role
RMB aim · LMB / F fire · Tab change weapon · R reload
G greet · T rob · M map · Esc pause

An unofficial fan recreation made in Zero, with generated art and simplified gameplay systems. Runs in Zero; this is not a native PlayStation executable.

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