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look_mote

A sprite particle drawn as a mote: a soft gaussian dot that reaches zero at the edge — the default look, and what dust, snow and every generic particle is.

detail is unused by this look's shape but still declared for a uniform property set; energy scales the final colour.

The material @builtin::deprecated.deprecatedParticles.fx.looks.materials.look_mote draws with look = "mote" on an emitter.