Blockbuster 767
- ..
- .metadata17 B
- README.md493 B
- properties.yaml1.3 KB
- shader.wgsl3.8 KB
README.md
playroom_glow
The two things in the playroom that are made of lit paper — the shade of the
corner lamp and the afternoon standing outside the window — wear this. It gives
a surface a two-colour gradient down world Y, a fresnel term so a curved emitter
reads as curved rather than as a flat cutout, and a slow cloud field so a
panel the size of a window is never one code value. rim below zero darkens the
grazing edge (paper over a bulb), above zero brightens it (sky through glass).