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Sea uses a world-local ocean module and surface shader whose scene-capture samples carry an explicit LOD, which WebGPU's uniformity analysis accepts

7ae0a758bce3ab41cb7170d6577e280091dc3db0cccd52b57c53805b6ae1cfae
Author
zero-proxy @ DESKTOP-DB3UJOJ
Date
Sep 6, 2026
Branch
main
Parent
f9068605c0

2 files changed

  • Addedrainline/water/ocean.module/init.luau94.4 KBAfter
  • Addedrainline/water/oceanSurface.shaderFolderAfter