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Sea surface shader lives at seaSurface.shader with every file published; the local ocean module points at it

ab8edc385db713fdfcf3a05cc92dbbe76ef7f30705b458cc6469324fb9311b48
Author
zero-proxy @ DESKTOP-DB3UJOJ
Date
Sep 6, 2026
Branch
main
Parent
d420025dca

7 files changed

  • Changedrainline/water/ocean.module/init.luau94.4 KB → 94.4 KBBeforeAfter
  • Addedrainline/water/seaSurface.shaderFolderAfter
  • Addedrainline/water/seaSurface.shader/.metadata17 BAfter
  • Addedrainline/water/seaSurface.shader/README.md803 BAfter
  • Addedrainline/water/seaSurface.shader/init.wgsl66.5 KBAfter
  • Addedrainline/water/seaSurface.shader/properties.yaml13.3 KBAfter
  • Addedrainline/water/seaSurface.shader/shader.wgsl66.6 KBAfter