Grand Theft Auto VI — PS1 Demake
- ..
- .metadata246 B
- README.md611 B
- Van.glb2.9 MB
- entity_template3.0 KB
- material
- mesh
- preview.png25.1 KB
- texture
README.md
Unidentified getaway van
A generated original PS1-style white panel van, used to replace the red coupe recognized by police. Mesh normalized to 4.72 m length and 2.26 m height, wheel contact +0.01 m. Front points local +Z; the bundle root remains identity so Asset instantiation preserves normalization. Added simple glass, bumper and headlamps for readable silhouette under 320x240 quantization.
The vehicle-change beat is inspired by GTA VI Extended Look 16:08–16:43; this is a fan adaptation. Generated via mesh_gen, job gen_bef9_17, followed by measured geometry normalization and in-world inspection.