Grand Theft Auto VI — PS1 Demake
- ..
- .metadata262 B
- README.md316 B
- Worker.glb6.3 MB
- animation
- entity_template8.7 KB
- material
- mesh
- preview.png13.7 KB
- rig
- texture
README.md
Worker
Hardhat and high-visibility vest civilian. Rig and mesh inverse binds normalized to metres.
Generated for this fan demake. Instantiated through game.play.Visual. PSX materials use generated albedo textures with clip-space snapping and affine UVs. See design/polish-pass.md for validation and limitations.