Grand Theft Auto VI — PS1 Demake
Build GTA VI PS1 demake with free roam, pedestrians, hospital respawn and separated police collisions
86fc602dd0a63e54748a6466a09eabd08ab3fe6cb656ab99b826bc051516f2c3- Author
- zero-proxy @ DESKTOP-DB3UJOJ
- Date
- Sep 8, 2026
- Branch
- main
This is the world's first commit, so every file in it was added.
658 files changed
- Added.world_entrypoint.luauAfter
- Added.world_settingsAfter
- AddedREADME.mdAfter
- Addeddesign/acceptance.mdAfter
- Addeddesign/extended-look.mdAfter
- Addeddesign/open-world.mdAfter
- Addeddesign/references/README.mdAfter
- Addeddesign/references/getaway.pngAfter
- Addeddesign/references/in-play.pngAfter
- Addeddesign/references/protagonists.pngAfter
- Addeddesign/references/title.pngAfter
- Addeddesign/shots/README.mdAfter
- Addeddesign/shots/getaway-1.pngAfter
- Addeddesign/shots/in-play-1.pngAfter
- Addeddesign/shots/protagonists-1.pngAfter
- Addeddesign/shots/title-1.pngAfter
- Addeddesign/spec.mdAfter
- Addedgame/ambient/Ambient.moduleAfter
- Addedgame/ambient/Ambient.module/.metadataAfter
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- Addedgame/ambient/Ambient.module/init.luauAfter
- Addedgame/ambient/Street.inputMapAfter
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- Addedgame/ambient/evidence/README.mdAfter
- Addedgame/ambient/evidence/pedestrian-motion.pngAfter
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- Addedgame/city/City.sceneModuleAfter
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- Addedgame/city/City.sceneModule/.metadataAfter
- Addedgame/city/City.sceneModule/PalmCrown.meshAfter
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