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Grand Theft Auto VI — PS1 Demake

Polish Extended Look gameplay progression, pursuit, collisions and UI

ab8cadbe0204bece595c5a39c03342c6ffa07c1fe43442bae0014207593139ba
Author
zero-proxy @ DESKTOP-DB3UJOJ
Date
Sep 8, 2026
Branch
main
Parent
656fab41e5

52 files changed

  • ChangedREADME.md2.7 KB → 3.1 KBBeforeAfter
  • Changeddesign/extended-look.md2.8 KB → 2.1 KBBeforeAfter
  • Addeddesign/gameplay-polish-audit.md5.8 KBAfter
  • Addeddesign/gameplay-stash-check.png208 KBAfter
  • Changedgame/ambient/Ambient.moduleFolderBeforeAfter
  • Changedgame/ambient/Ambient.module/init.luau6.0 KB → 6.5 KBBeforeAfter
  • Changedgame/ambient/Traffic.moduleFolderBeforeAfter
  • Changedgame/ambient/Traffic.module/init.luau2.8 KB → 3.5 KBBeforeAfter
  • Addedgame/city/StashHouse.sceneModuleFolderAfter
  • Addedgame/city/StashHouse.sceneModule/.metadata17 BAfter
  • Addedgame/city/StashHouse.sceneModule/README.md511 BAfter
  • Addedgame/city/StashHouse.sceneModule/init.luau2.3 KBAfter
  • Changedgame/evidence/Evidence.moduleFolderBeforeAfter
  • Changedgame/evidence/Evidence.module/init.luau1.3 KB → 1.2 KBBeforeAfter
  • Addedgame/evidence/VehicleFire.effectFolderAfter
  • Addedgame/evidence/VehicleFire.effect/README.md682 BAfter
  • Addedgame/evidence/VehicleFire.effect/effect.yaml309 BAfter
  • Addedgame/evidence/VehicleFire.effect/init.luau1.0 KBAfter
  • Addedgame/evidence/VehicleFire.effect/preview.png139 KBAfter
  • Addedgame/play/Collision.moduleFolderAfter
  • Addedgame/play/Collision.module/.metadata17 BAfter
  • Addedgame/play/Collision.module/README.md684 BAfter
  • Addedgame/play/Collision.module/init.luau4.0 KBAfter
  • Changedgame/play/Driver.componentFolderBeforeAfter
  • Changedgame/play/Driver.component/init.luau29.7 KB → 35.1 KBBeforeAfter
  • Changedgame/play/Jobs.moduleFolderBeforeAfter
  • Changedgame/play/Jobs.module/README.md459 B → 868 BBeforeAfter
  • Changedgame/play/Jobs.module/init.luau5.8 KB → 9.1 KBBeforeAfter
  • Changedgame/play/Navigation.moduleFolderBeforeAfter
  • Changedgame/play/Navigation.module/init.luau1.5 KB → 1.8 KBBeforeAfter
  • Changedgame/play/Visual.componentFolderBeforeAfter
  • Changedgame/play/Visual.component/init.luau7.8 KB → 8.0 KBBeforeAfter
  • Changedgame/play/actions.inputMapFolderBeforeAfter
  • Changedgame/play/actions.inputMap/README.md371 B → 457 BBeforeAfter
  • Changedgame/play/actions.inputMap/map.inputBindingFolderBeforeAfter
  • Changedgame/play/actions.inputMap/map.inputBinding/init.luau138 B → 200 BBeforeAfter
  • Changedgame/presentation/Presentation.moduleFolderBeforeAfter
  • Changedgame/presentation/Presentation.module/init.luau19.4 KB → 21.0 KBBeforeAfter
  • Changedgame/shared.moduleFolderBeforeAfter
  • Changedgame/shared.module/init.luau3.5 KB → 3.9 KBBeforeAfter
  • Changedscenes/main.sceneFolderBeforeAfter
  • Changedscenes/main.scene/.build.assets1.2 KB → 1.2 KBBeforeAfter
  • Changedscenes/main.scene/build.luau2.2 KB → 2.3 KBBeforeAfter
  • Changedscenes/main.scene/surface_00e5f7db6ed54b30bee5a4afa03109b0.mesh/data.zmsh2.5 MB → 2.5 MBBeforeAfter
  • Changedscenes/main.scene/surface_0a7326f9ce264150a6a9a9a9fd62d09a.mesh/data.zmsh420 KB → 428 KBBeforeAfter
  • Changedscenes/main.scene/surface_3b70e9fc6e0d4182a399479749f17e62.mesh/data.zmsh665 KB → 675 KBBeforeAfter
  • Changedscenes/main.scene/surface_3e8ded70fe294662a33216d34de59b3b.mesh/data.zmsh5.7 MB → 5.7 MBBeforeAfter
  • Changedscenes/main.scene/surface_46f4e4742e4d4d97ab231024c25af88e.mesh/data.zmsh2.9 MB → 2.9 MBBeforeAfter
  • Changedscenes/main.scene/surface_4d9c8825649843669cc6e3955f6b8ee1.mesh/data.zmsh857 KB → 857 KBBeforeAfter
  • Changedscenes/main.scene/surface_afe5eba453f849889f93a6c09ed5f985.mesh/data.zmsh720 KB → 844 KBBeforeAfter
  • Changedscenes/main.scene/surface_dad13e1e294e42b0945d8ca62d3aa3d5.mesh/data.zmsh4.2 MB → 4.3 MBBeforeAfter
  • Changedscenes/main.scene/surface_dbdefd134a7e471e9943bbc75bd1991f.mesh/data.zmsh3.9 MB → 3.9 MBBeforeAfter