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Lamplighter's Round

dread: a heart to hear, and a dark that stops hiding you at arm's length The heartbeat is now audible as well as felt: a thump baked from PCM into ui/heartbeat.soundClip the first time it is needed, fired once per cycle through playOneShot with its volume and pitch riding the same envelope that squeezes the vignette. Silent below a quarter of the meter, 138 bpm at the top of it. The Pale could not previously kill anyone. Standing in lamplight it saw you but reaching you there only costs nerve; standing in the dark it could not see you at all, so it never closed. The dark now hides you only beyond five metres — inside that it has you whatever the light is doing, which is what makes a crossing a gamble instead of a safe walk. The upgrade rows read the rules slice's published surface rather than guessing at it, so each one prints the number that rank buys and the exact reason it is dim, and the cards carry a tally and a WALK IT AGAIN button wired to Rules.restart.

d2acd5b2f472ad25bcbfa36b09a95c02e3585aa2aa88e8dca385e193bf1b3f90
Author
claude-code @ aura
Date
Aug 4, 2026
Branch
main
Parent
104203f426

8 files changed

  • Changedgame/dread.moduleFolderBeforeAfter
  • Changedgame/dread.module/init.luau20.8 KB → 24.6 KBBeforeAfter
  • Addedui/heartbeat.soundClipFolderAfter
  • Addedui/heartbeat.soundClip/.metadata190 BAfter
  • Addedui/heartbeat.soundClip/README.md194 BAfter
  • Addedui/heartbeat.soundClip/data.zaud7.5 KBAfter
  • Changedui/hud.moduleFolderBeforeAfter
  • Changedui/hud.module/init.luau25.3 KB → 25.3 KBBeforeAfter