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Cold Start

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Commitcfc095f0fc

README.md

col_ground_mat

Demolition-yard ground material for the collapse part (shader: col_ground). The part drives the painted-shadow uniforms per frame: bld_rect/bld_fade (building shadow), ball_sh (wrecking-ball blob), crane_sh (boom streak), debris (spreading brick-dust stain) and impact_glow (strike bounce light).