Cold Start
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- .metadata181 B
- README.md329 B
- mat.yaml374 B
- preview.png6.7 KB
README.md
col_ground_mat
Demolition-yard ground material for the collapse part (shader:
col_ground). The part drives the painted-shadow uniforms per frame:
bld_rect/bld_fade (building shadow), ball_sh (wrecking-ball blob),
crane_sh (boom streak), debris (spreading brick-dust stain) and
impact_glow (strike bounce light).