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Cold Start

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Commitcfc095f0fc

README.md

sim_dust

Ambient void-mote shader for the SIMULATION part (p4_simulation), applied to a Geo.pointCloud octahedron cloud spread through the chamber. Slow sinusoidal drift and per-mote twinkle run in the vertex stage off game_t; the fragment stays flat-shaded so the motes read as soft dust.