Cold Start
- ..
- .metadata148 B
- README.md299 B
- properties.yaml285 B
- shader.wgsl1.3 KB
README.md
sim_dust
Ambient void-mote shader for the SIMULATION part (p4_simulation), applied
to a Geo.pointCloud octahedron cloud spread through the chamber. Slow
sinusoidal drift and per-mote twinkle run in the vertex stage off game_t;
the fragment stays flat-shaded so the motes read as soft dust.