Cold Start
- ..
- .metadata238 B
- README.md572 B
- properties.yaml969 B
- shader.wgsl3.5 KB
README.md
tid_glass
Glass surface shader for the tides monoliths. Fresnel-weighted blend of a
reflection and a tinted refraction of the shared sky_env sunset
environment (identical to tid_sky's dome), a warm rim on silhouette edges
(rim_color), and a tight sun glint. Renders on the transparent queue with
culling off; front_facing flips the normal so both faces shade correctly.
Alpha rises with fresnel and rim so faces read solid at grazing angles and
nearly clear head-on. Palette properties are shared with the other tid_*
materials from one table in the part module.