Cold Start
- ..
- .metadata194 B
- README.md276 B
- mat.yaml335 B
- preview.png2.7 KB
README.md
sim_floor_mat
Obsidian mirror floor material for the SIMULATION part (shader:
sim_floor). p4_simulation drives swarm_pos, swarm_color, pulse,
and game_t per frame so the analytic swarm reflection and the calibration
rings follow the morph phases and the music.