scene.json
Versions
Every version of this package its world published, newest first by when it first appeared. A version published again later keeps its place.
Split title, opening and circuit select into their own additive scenes driven by RainlineFlow; spawn RainlineRace from onHostLoad; Title cover mode; presentation notes --- Overlay scenes carry placeholder cameras for publish validation; Flow waits for in-flight layer loads; scene READMEs
01M1V6KQPGKBXDCSSC400D47P9db8a4c6de7Browse filesCompare with previousCompare from hereRestore beam fracture response and authored intro title startup --- Reset cinematic state across edit play sessions and repair spawn reference
01M1TZZTEP2ETX4NS50BVV5PCAd745578f6cBrowse filesCompare with previousCompare from hereProfile CPU bottlenecks, optimize title hover and skid marks, restore headlight registration; include engine handoff
01M1TWK2RHVF3KEBFHHT3GG9D1b537aafd41Browse filesCompare with previousCompare from hereFix wheel mesh residency, align road contacts and accelerate route queries --- Rebuild persistent player setup from scene authoring source
01M1TTFRWPJ41P0R2RB48CKCEAa2112ab53bBrowse filesCompare with previousCompare from hereAnimate extracted car wheel rigs and preload short driving audio loops --- Repair serialized race player prototype binding
01M1TS47K7M5FBMVWGXGCTK40N9d47fc0792Browse filesCompare with previousCompare from hereAdd generated race audio, tire contact spray and front boost dolly zoom
01M1TRFX8NQVKSDHQPX9P26Y4Ef7aef5987fBrowse filesCompare with previousCompare from hereBuild First Light battery combat and dynamic night lighting; save reference and validation --- Make battery depletion wreck cars; preserve drift momentum; stabilize headlights and add vehicle and stage detail
01M1SFX17Y6PP66XNWZV6HMHPM3f8f0305c4Browse filesCompare with previousCompare from hereBuild RAINLINE: three combat racing circuits with GPU shallow water and saved design
01M1RY60VH6CC2H18T90Q3RQ3Cbcf4961999Browse filesCompare from here