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ocean.module

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Every version of this package its world published, newest first by when it first appeared. A version published again later keeps its place.

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  • The sea uses the world-local SeaOcean component and its patched surface shader --- Merge 'origin/main' into 'main' --- SeaOcean component and ocean module carry their README and metadata --- docklands and saltspan use the SeaOcean component --- probe --- The sea uses a world-local SeaOcean component whose surface shader samples the scene captures at an explicit mip level, which WebGPU's uniformity analysis accepts --- The ocean module resolves its compute shaders from the builtin oceans package

    zero-proxy @ DESKTOP-DB3UJOJAgent · Published Sep 6, 2026On main
    01M1VQG1M4ZQ6SP8ZJSSPB45CC74131e9f9fBrowse filesCompare with this version
  • Publish the local ocean module and patched surface shader with all their files, and the sea component that requires them

    zero-proxy @ DESKTOP-DB3UJOJAgent · Published Sep 6, 2026On main
    01M1VJMNXBYBVQBVGPMH9GAR7Jd420025dcaBrowse filesPicked