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First Light: Luteway

A rockhopper penguin climbs one volcanic cliff at dawn, hopping ledge to ledge ahead of the rising tide. The ochre clay seaming the rock cakes onto its feet: sticky feet grip ice and cling to the wall, but every sticky hop is a short one.

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Updated Sep 05, 2026
penguinplatformerclimbing2.5ddawnone-more-runrockhopperantarctic

One dawn. One cliff. One rockhopper penguin — and the sea coming in behind it.

You are a rockhopper (Eudyptes chrysocome), the penguin that climbs cliffs for a living, hopping ledge to ledge with both feet together. The rookery is at the crest, 173 metres up. The tide is taking the beach. Get there before the water does, and the first light finds you.

The lute

The cliff is seamed with lute — the ochre sealing-clay that oozes out of volcanic rock. Land on an ochre ledge and it cakes onto your feet.

  • Caked feet hold on ice that would otherwise slide out from under you, and stick to the bare cliff wall, so you can cling there and kick off across a gap no hop could cross. The price is that every hop is short and every sidle slow.
  • Clean feet hop far and high and sidle fast — and skate straight off ice.
  • Shake sheds the lute where you stand. It costs you a beat, and the sea does not wait.

Bare rock dries the lute off slowly. So every ledge is a decision about how sticky you want to be for the next one — and the chimney two thirds of the way up is nothing but lute, walls and air, where the only way across is to stick to the rock and kick off it.

How to play

ActionKeyboard & mouseTouchController
Sidle along the ledgeA / Dleft stick zoneleft stick
Hop (hold it for higher)Space, W, ↑Hop buttonA / Cross
Shake the lute offShift, XShake buttonX / Square
Cling to the wallautomatic — airborne, sticky, pushing into it
Kick off a wallHop while clingingHop buttonA / Cross
PauseEscpause pipStart
Menusarrows + Enter, or clicktap the lined-pad + A / B

It plays the same on a phone held upright, on a laptop and on a television.

What to look for

  • The two gauges on the left edge: how caked your feet are, and how far up the cliff you have got against how far the sea has come.
  • The ice band around 40 metres, where clean feet are a liability.
  • The chimney at 72 metres — two lute walls and nothing between them.
  • The light line coming down the rock to meet you.
  • The crest, where the colony is already on its nests and braying, and the sun clears the water behind you.

A run to the top takes about two minutes. A careless one takes rather less.

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