Blockbuster 767
plan: BLOCKBUSTER 767 — spec, scene, rules/game modules, slice skeletons
7b745c69c73514d43b851d95ed20b2bce702e5c6839e0a217f817921b6cf60f9- Author
- claude-code @ aura
- Date
- Sep 5, 2026
- Branch
- main
This is the world's first commit, so every file in it was added.
78 files changed
- Added.world_settingsAfter
- AddedREADME.mdAfter
- Addeddesign/spec.mdAfter
- Addedgame/art/plane.moduleAfter
- Addedgame/art/plane.module/.metadataAfter
- Addedgame/art/plane.module/README.mdAfter
- Addedgame/art/plane.module/init.luauAfter
- Addedgame/audio/SoundDirector.componentAfter
- Addedgame/audio/SoundDirector.component/.metadataAfter
- Addedgame/audio/SoundDirector.component/README.mdAfter
- Addedgame/audio/SoundDirector.component/init.luauAfter
- Addedgame/audio/Synth.moduleAfter
- Addedgame/audio/Synth.module/.metadataAfter
- Addedgame/audio/Synth.module/README.mdAfter
- Addedgame/audio/Synth.module/init.luauAfter
- Addedgame/camera/ChaseCamera.componentAfter
- Addedgame/camera/ChaseCamera.component/.metadataAfter
- Addedgame/camera/ChaseCamera.component/README.mdAfter
- Addedgame/camera/ChaseCamera.component/init.luauAfter
- Addedgame/city/City.componentAfter
- Addedgame/city/City.component/.metadataAfter
- Addedgame/city/City.component/README.mdAfter
- Addedgame/city/City.component/init.luauAfter
- Addedgame/flight/Plane767.componentAfter
- Addedgame/flight/Plane767.component/.metadataAfter
- Addedgame/flight/Plane767.component/README.mdAfter
- Addedgame/flight/Plane767.component/init.luauAfter
- Addedgame/game.moduleAfter
- Addedgame/game.module/.metadataAfter
- Addedgame/game.module/README.mdAfter
- Addedgame/game.module/init.luauAfter
- Addedgame/input/flight.inputMapAfter
- Addedgame/input/flight.inputMap/.metadataAfter
- Addedgame/input/flight.inputMap/README.mdAfter
- Addedgame/input/flight.inputMap/boost.inputBindingAfter
- Addedgame/input/flight.inputMap/boost.inputBinding/.metadataAfter
- Addedgame/input/flight.inputMap/boost.inputBinding/README.mdAfter
- Addedgame/input/flight.inputMap/boost.inputBinding/init.luauAfter
- Addedgame/input/flight.inputMap/brake.inputBindingAfter
- Addedgame/input/flight.inputMap/brake.inputBinding/.metadataAfter
- Addedgame/input/flight.inputMap/brake.inputBinding/README.mdAfter
- Addedgame/input/flight.inputMap/brake.inputBinding/init.luauAfter
- Addedgame/input/flight.inputMap/init.luauAfter
- Addedgame/input/flight.inputMap/launch.inputBindingAfter
- Addedgame/input/flight.inputMap/launch.inputBinding/.metadataAfter
- Addedgame/input/flight.inputMap/launch.inputBinding/README.mdAfter
- Addedgame/input/flight.inputMap/launch.inputBinding/init.luauAfter
- Addedgame/input/flight.inputMap/menu.inputBindingAfter
- Addedgame/input/flight.inputMap/menu.inputBinding/.metadataAfter
- Addedgame/input/flight.inputMap/menu.inputBinding/README.mdAfter
- Addedgame/input/flight.inputMap/menu.inputBinding/init.luauAfter
- Addedgame/input/flight.inputMap/steer.inputBindingAfter
- Addedgame/input/flight.inputMap/steer.inputBinding/.metadataAfter
- Addedgame/input/flight.inputMap/steer.inputBinding/README.mdAfter
- Addedgame/input/flight.inputMap/steer.inputBinding/init.luauAfter
- Addedgame/rules.moduleAfter
- Addedgame/rules.module/.metadataAfter
- Addedgame/rules.module/README.mdAfter
- Addedgame/rules.module/init.luauAfter
- Addedgame/set/Set.componentAfter
- Addedgame/set/Set.component/.metadataAfter
- Addedgame/set/Set.component/README.mdAfter
- Addedgame/set/Set.component/init.luauAfter
- Addedgame/ui/Focus.moduleAfter
- Addedgame/ui/Focus.module/.metadataAfter
- Addedgame/ui/Focus.module/README.mdAfter
- Addedgame/ui/Focus.module/init.luauAfter
- Addedgame/ui/Screens.componentAfter
- Addedgame/ui/Screens.component/.metadataAfter
- Addedgame/ui/Screens.component/README.mdAfter
- Addedgame/ui/Screens.component/init.luauAfter
- Addedscenes/main.sceneAfter
- Addedscenes/main.scene/.build.stateAfter
- Addedscenes/main.scene/.metadataAfter
- Addedscenes/main.scene/README.mdAfter
- Addedscenes/main.scene/build.luauAfter
- Addedscenes/main.scene/entrypoint.luauAfter
- Addedscenes/main.scene/scene.jsonAfter