Banana 2077
- ..
- .build.assets6.5 KB
- .metadata38 B
- README.md554 B
- blink_lens.mesh
- car_body.mesh
- car_glass.mesh
- car_head.mesh
- car_tail.mesh
- car_under.mesh
- cm_awning.material
- cm_backdrop.material
- cm_bag.material
- cm_bottle.material
- cm_cabinet.material
- cm_cable.material
- cm_car_body.material
- cm_car_glass.material
- cm_car_head.material
- cm_car_tail.material
- cm_car_under.material
- cm_chrome.material
- cm_cloth_c.material
- cm_cloth_p.material
- cm_concrete.material
- cm_cone_orange.material
- cm_crate_r.material
- cm_crate_y.material
- cm_deck.material
- cm_drone_lens.material
- cm_fruit_g.material
- cm_fruit_o.material
- cm_fruit_r.material
- cm_fruit_y.material
- cm_gold.material
- cm_goldglass.material
- cm_goldrib.material
- cm_graffiti.material
- cm_holo_dance.material
- cm_holo_koi.material
- cm_lantern.material
- cm_metal.material
- cm_metal_lt.material
- cm_neon_cyan.material
- cm_neon_green.material
- cm_neon_magenta.material
- cm_neon_orange.material
- cm_neon_pink.material
- cm_neon_red.material
- cm_neon_violet.material
- cm_neon_white.material
- cm_neon_yellow.material
- cm_paint_w.material
- cm_paint_y.material
- cm_plaza.material
- cm_puddle.material
- cm_rain.material
- cm_red_paint.material
- cm_reflect_w.material
- cm_road.material
- cm_rust.material
- cm_shutter.material
- cm_sidewalk.material
- cm_sign_akibeya.material
- cm_sign_banana_city.material
- cm_sign_banana_hotel.material
- cm_sign_banana_ramen.material
- cm_sign_bananasaka_emblem.material
- cm_sign_big_nana.material
- cm_sign_future_banana.material
- cm_sign_kanji_misc.material
- cm_sign_market_banner.material
- cm_sign_nana_beer.material
- cm_sign_peel_kabuki.material
- cm_sign_ramen_vertical.material
- cm_sign_yoichi_banana.material
- cm_sign_yoru_no_ichiba.material
- cm_splash.material
- cm_steam.material
- cm_store_a.material
- cm_store_b.material
- cm_tower_win.material
- cm_valley.material
- cm_vend_body.material
- cm_vend_front.material
- cm_vent_glow.material
- cm_windows.material
- cm_wood.material
- drone_beacon_a.mesh
- drone_beacon_b.mesh
- drone_blade.mesh
- drone_body.mesh
- drone_eye.mesh
- drone_nav_g.mesh
- drone_nav_r.mesh
- drone_rings.mesh
- drone_strobe.mesh
- flicker_1.mesh
- flicker_2.mesh
- flicker_3.mesh
- flicker_4.mesh
- holo_panel.mesh
- holo_panel_big.mesh
- init.luau56.0 KB
- life_splash.mesh
- m_awning.mesh
- m_backdrop.mesh
- m_bag.mesh
- m_bottle.mesh
- m_cabinet.mesh
- m_cable.mesh
- m_car_body.mesh
- m_chrome.mesh
- m_cloth_c.mesh
- m_cloth_p.mesh
- m_concrete.mesh
- m_cone_orange.mesh
- m_crate_r.mesh
- m_crate_y.mesh
- m_deck.mesh
- m_fruit_g.mesh
- m_fruit_o.mesh
- m_fruit_r.mesh
- m_fruit_y.mesh
- m_gold.mesh
- m_goldglass.mesh
- m_goldrib.mesh
- m_graffiti.mesh
- m_lantern.mesh
- m_metal.mesh
- m_metal_lt.mesh
- m_neon_cyan.mesh
- m_neon_green.mesh
- m_neon_magenta.mesh
- m_neon_orange.mesh
- m_neon_pink.mesh
- m_neon_red.mesh
- m_neon_violet.mesh
- m_neon_white.mesh
- m_neon_yellow.mesh
- m_paint_w.mesh
- m_paint_y.mesh
- m_plaza.mesh
- m_puddle.mesh
- m_red_paint.mesh
- m_reflect_w.mesh
- m_road.mesh
- m_rust.mesh
- m_shutter.mesh
- m_sidewalk.mesh
- m_sign_akibeya.mesh
- m_sign_banana_city.mesh
- m_sign_banana_hotel.mesh
- m_sign_banana_ramen.mesh
- m_sign_bananasaka_emblem.mesh
- m_sign_big_nana.mesh
- m_sign_future_banana.mesh
- m_sign_kanji_misc.mesh
- m_sign_market_banner.mesh
- m_sign_nana_beer.mesh
- m_sign_peel_kabuki.mesh
- m_sign_ramen_vertical.mesh
- m_sign_yoichi_banana.mesh
- m_sign_yoru_no_ichiba.mesh
- m_store_a.mesh
- m_store_b.mesh
- m_tower_win.mesh
- m_valley.mesh
- m_vend_body.mesh
- m_vend_front.mesh
- m_vent_glow.mesh
- m_windows.mesh
- m_wood.mesh
- preview.png20.9 KB
README.md
game.city.district
Banana City's Peel Kabuki market street: road, sidewalks, building walls, the elevated highway, neon signs and light spill, the gold banana megatowers with Bananasaka Tower, the night sky, moonlight, ambient haze and the post-process stack. Placed once by scenes/main.scene/build.luau under mount_city; reads its layout from game.rules. Owned by the city slice.
The right-hand frontage at x 9..29, z 69..83 is left open as the club lot: game.club.venue builds The Banana Split there, from the bounds in game.club.layout.