Banana 2077
README.md
game.rules
Banana 2077's one shared module: palette, the Peel Kabuki street layout every slice builds to, tuning for the player, baton and enemies, the controls list, the live game state (R.state, kept across hot reloads), the event bus (R.on / R.emit) and the rule functions that change state (damagePlayer, healPlayer, addEddies, setSunglasses, registerTarget, hit, reportKill, setPhase, startRun). Required by every slice; owned by the lead. See /zero/source/design/spec.md.