DOOM.wad
feat(doom): prewarm pass warms doom textures into memory at play start, so first-display GPU uploads come from memory (cuts the white first-load flash)
0a489da02b0e4d5605a7c9c4a4896fed798b61bb403a4b5ffb8e8e0cf4e63959- Author
- zero-proxy @ DESKTOP-DB3UJOJ
- Date
- Jun 19, 2026
- Branch
- main
- Parent
- 0b8f273729