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DOOM.wad

feat(doom): prewarm pass warms doom textures into memory at play start, so first-display GPU uploads come from memory (cuts the white first-load flash)

0a489da02b0e4d5605a7c9c4a4896fed798b61bb403a4b5ffb8e8e0cf4e63959
Author
zero-proxy @ DESKTOP-DB3UJOJ
Date
Jun 19, 2026
Branch
main
Parent
0b8f273729

2 files changed