Env
The look of NEKO-9. Mounted on `mount_env` by the scene's entrypoint, in edit and in play alike, so the café is dressed while the other slices author against it.
Env
The look of NEKO-9. Mounted on mount_env by the scene's entrypoint, in edit
and in play alike, so the café is dressed while the other slices author against
it.
awake rebuilds the whole slice from nothing: it drops the subtree it built
last time, skins the scene's shell, spawns the set dressing and the neon sign,
arms the fog, the participating medium, the wetness, the rain, the bloom and the
grade, and bakes the reflection the wet floors reflect. The per-frame tick reads
Core.state.dawn and pushes the night one step toward sunrise; every value it
writes comes out of game.env.palette.
Fields
| Field | What it does |
|---|---|
driving | Whether the night advances with Core.state.dawn. Off holds the look where it stands, which is how a shot is taken at one moment. |
dawnOverride | Hold the look at a chosen point in the night, 0 through 1. Below 0 follows the run's own dawn. |
Methods
rebuild()— build the slice again from nothing. Safe to call repeatedly; it finds its previous subtree by name and despawns it first, so nothing doubles.setDawn(d)— hold the look atdwithout waiting a night out.-1hands it back to the run.observe()— what the slice holds right now: the root, the prop count, the practicals, the dawn, the whole look table, and the state of the fog, the medium, the weather, the post-process chain and the rain.
What it touches that it does not own
The scene owns the slabs, the walls, the rails, the neon strips, the lights and
the sky. This slice writes exactly two things on them: each Model's material
(see game.env.shell), and the colour and intensity of the scene's lights plus
the sky's clock as the dawn turns. It never moves, despawns, reparents or adds a
component to anything the scene carries. Everything it makes is spawned under
one env_built root, marked temporary, so no part of it reaches scene.json.
Scoped to this part · feeds back into the world's score.