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tendril: re-bake cave_stag8 lightmap Cleared and re-baked while checking whether a freshly baked lightmap reaches the render the same way a loaded one does. Same parameters as the rest of the set (texelsPerMeter 16, samples 32, intensity 2.5); the entry differs from the previous one only in its atlas placement.

dbe765bc916679514da72e5341bb8bdd65bcd982d5b5a2a163310d649f0904f2
Author
claude-code @ aura
Date
Jul 24, 2026
Branch
main
Parent
6a0eda4e89

2 files changed

  • Changedmain_lighting.lightmapData/lm_ent_84a8cb45c3bf95e8.bin16.4 KB → 16.4 KBBeforeAfter
  • Changedscenes/main.sceneFolderBeforeAfter