freshcut: a hollow mansion, the Amiga ball, and one move out to the great garden
The mansion becomes a house you can be inside. Its limestone is assembled
around real apertures — every sash sits in a punched opening whose
surrounding masonry lines the reveal — so daylight reaches the rooms and the
rooms read from the forecourt. Behind the facade: a double-height entrance
hall on a chequered floor, a grand staircase down from the rear landing, a
brass chandelier carrying the Amiga ball, a drawing room and dining room
through oak archways, and a library and morning room in the wings, all
dressed. The twin front doors are dark oak and swing on cue.
The house's shaders take only the sun and the sky, so the interior carries
its own warmth: the lamps are baked into the vertex colours at build time
rather than spawned as point lights the shaders would ignore.
Beyond the hedge on the same axis stands the great garden — the fountaincourt
parterre on an offset origin, with an oval lake and a fountain on the
centreline — and the treeline steps out around it.
The part is now one continuous move: the camera starts on the landing, walks
down under the ball, out through the opening doors, across the forecourt and
past the mower, then climbs over the freshly carved mark and on into the
garden. The caption re-anchors into the hall, ahead of the camera for its
whole window.
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fix(preseed): migrate the retired Collider component to the typed shape colliders
@builtin::components.Collider moved to @builtin::components.legacy.Collider, so
every add() against the old identity raised "is not a registered component
type" and aborted the part build at the first call.
freshcut lost the mansion, estate and mower at mowfield spawnVisuals. collapse
lost the tower, crane and ball at the first piece, and its update then threw
every frame on a nil reach. discharge lost its static props and victims.
Box sites take BoxCollider with half-extents, sphere sites SphereCollider with
a radius; friction and restitution carry over unchanged.
freshcut also bakes an environment reflection, from the hall on enter and again
from the forecourt once the camera clears the doors, so the gilt, mirror and
glass read as metal instead of black.