Chơi game trình duyệt làm bằng AI
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Green Meteor: Last Journey
Cập nhật 1 ngày trước
A first-person survival horror game. You are a father driving home to your family when a green meteor tears open the sky. Your car is dead, your right hand is split open, and Route 73 has grown teeth. Walk the road. Search the wrecked sedan, the fuel station, the motor lodge, the overpass and the city for water, food, bandages and the last of the 9mm rounds — every pickup is slow, because the hand that has to do it is wounded, and the aim shakes worse the longer you go without treating it. Infected stags and walkers hunt by sound and sight, so the noise of taking something is a decision with a price. Seven chapters take you from the falling star to 38 Maple Street and the living room where your family left their last morning behind — then to the concrete underpass, with a military aircraft overhead carrying a payload nobody will explain, and ninety-five seconds to reach it. First person only: his eyes, his bandaged hand, his pistol. No third-person camera, no cutscene that leaves his head.
Apex Raceway: Race Tracks, Laps and AI Rivals Kit
Cập nhật 1 giờ trước
Draw a curve, get a race. A kart racing kit for any Zero world: tracks with barriers, a start grid and checkpoint gates, six surfaces that really drive differently, five gate styles, laps that only count through every checkpoint, live race positions, item boxes and four kinds of AI rival driving the same karts you do. Press Play to race three AI karts over three laps.
Forge and Forage: Crafting Stations, Recipes and Gathering Kit
Cập nhật 5 ngày trước
Drop-in crafting and gathering for any survival, farming, RPG or sandbox world. Walk the gallery to try 6 crafting stations (workbench, furnace, cooking pot, anvil, alchemy table, assembler; instant or timed, shared or personal progress), 8 gather nodes that take hits, run out and grow back, 4 crafting screens, 25 recipes and 20 new items. To use it in your own world, search ZeroMind for craftingKit and install it: one install brings every kit it builds on. Multiplayer-ready, plays on keyboard, gamepad and touch, in English and Brazilian Portuguese.
Overload Canyon
Cập nhật 6 giờ trước
Bridge a desert canyon with road, timber, steel, cable and spring pieces on a tight budget, press GO, and watch a 1950s truck test it: members glow cyan when stretched and orange-red when crushed, snap when overloaded, and the first piece to give way stays marked. Five crossings, 1-3 stars. Every part is an installable package.
COINFALL
Cập nhật 3 tháng trước
1998. The arcade doors are chained. Six coin pushers are still lit, and they take payment either way. A PS1-era first-person horror roguelite.
Market Square: Currencies, Wallets and Shops Kit
Cập nhật 4 ngày trước
Give your multiplayer game a real economy in one install: cheat-proof wallets, six shop styles, three shopkeepers (a merchant at his counter, a vending kiosk and a hooded spirit of light), eight currencies, four wallet displays and player-to-player trading, all driven by data and dressed in eight looks. Press Play to walk the Market Square gallery and try every style live, then install the economyKit package from ZeroMind to add it to your own game.
Green Thumb: Crops, Seasons and Harvest Kit
Cập nhật 17 giờ trước
Grow a living farm in any multiplayer world. Walk this cosy farm, plant seeds from the market, water with a can, sprinklers or rain, and harvest into your inventory as the days and seasons turn. 22 crops, flowers and trees with 5 or 6 stages each, five plot kinds, three farm looks (natural, cosy cartoon, pixel) and a gallery of every plant at every stage. It is all the cropsKit package: install cropsKit from ZeroMind, add a WorldClock, Crops.farm and Crops.plot to your scene and press Play.
Terra Firma: The Ground and Terrain Material Collection
Cập nhật 6 ngày trước
Walk a gallery of 28 real-scale ground surfaces: grass, soil, mud, sand, gravel, forest floor, moss, snow, ice, ash and lava rock, plus toon, hand-painted and pixel-art takes, each shown on floor, wall and shapes beside its reference photo, set in alpine hills painted with the same layers. Install the groundMaterials package from ZeroMind (materialLibraryKit comes with it) and every surface, and eight ready-made landscape mixes, is yours by name.
World of Warcraft
Cập nhật 17 ngày trước
World of ClaudeCraft — the complete open-source classic-era MMO: nine classes, three zones, dungeons, delves, ranked PvP, professions and a player market — running unmodified inside Zero on the ThreeZero runtime.
Unbroken Front
Cập nhật 1 tháng trước
A single-player tactical free-for-all against intelligent enemy soldiers in a bombed-out modern city district. First-person, built for realism: a real view model with two hands on the rifle, recoil walked from each weapon's own pattern, and enemies that see by line of sight and hear your gunfire — lose them, and they search where you were last seen.
Hull and Hologram: Sci-Fi and Tech Materials
Cập nhật 6 ngày trước
24 sci-fi and tech materials for spaceships, stations and cyberpunk sets: greebled hull plating, stencilled panels, carbon, heat-tinted steel, hazard stripes, neon signs, circuitry, screens, holograms, force fields and hex shields, plus a toon set. Walk the gallery and the corridor-and-console vignette, then install the scifiMaterials package from ZeroMind and apply any surface by name with Materials.apply. Animated, real-scale, web-ready. Version 1.0.3.
Looking Glass: The Glass, Liquids and Gems Material Collection
Cập nhật 6 ngày trước
25 see-through materials for the Swatchbook material library: clear, frosted, tinted, stained, cracked and wired glass; still, flowing and murky water; clear and cloudy ice; rock crystal and six gems; honey, slime and candle wax; plus toon water, glass and gem. They show the room behind them, bend it by their real index of refraction and deepen in colour with thickness. Walk the swatch gallery, a window wall, a table of bottles and honey, a pond with ice and gems, and a running stream. To use them in your own world, install the glassLiquidsMaterials package (version 1.0.5) from ZeroMind; it brings Swatchbook with it, and every material is then one name away for every player.
Scale and Feather: The Organic and Creature Material Collection
Cập nhật 6 ngày trước
24 organic and creature materials for the Swatchbook material library, version 1.0.1: leafBroad, leafNeedle, leafAutumn and petalPink as cut-out cards that glow when lit from behind, plus barkMoss and a fly agaric mushroomCap; coral, a shell with a ribbed outside and mother-of-pearl inside, and polished motherOfPearl; bone, horn, scalesReptile, silver scalesFish, a barred featherCard and a chitinBeetle shell that slides from emerald through blue to violet; light, medium, deep and fantasy jade skin that lets warm light through; brown and white fur cards; and leafToon, scalesToon and skinToon. Three style families (realistic, stylised, toon) and no metal anywhere: the fish's silver and the beetle's shimmer come from a non-metallic layered film. Real-world sizes, physically based colour and roughness, seamless when tiled 4 x 4, and light enough for the web: 17.9 MB of textures for all 24, at most 5 per material. Install the organicMaterials package and every material appears in the library's list, picker and gallery for every player; swap one for another by changing its name. Walk the gallery to see each one on four shapes beside its reference picture under six switchable lighting looks, next to a backlit still life of leaves, flowers, shells and a feather.
Brick and Mortar: The Masonry and Building Material Collection
Cập nhật 8 ngày trước
Build a whole street in minutes. 30 seamless masonry and building materials for Zero that show at real size on any box, plane or model, with no UV setup: a 1 m cube shows real bricks, a 3 m wall shows three times as many. Swap any surface by changing one name: brickRunning, brickFlemish, brickEnglish, brickCommon, brickStack, brickYellowStock; concreteSmooth, concreteBoardFormed, concreteStained, concreteCracked, cinderBlock, plaster, stucco; tileSubway, tileSquareGrid, tileHexMosaic, tileCheckerboard, terracottaTiles; roofAsphaltShingles, roofSlate, roofClayPantiles, roofThatch; asphalt, roadLaneMarkings, roadCrosswalk, pavingSlabs, pavingBrickHerringbone; plus toonBrick, handPaintedPlasterBrick and pixelBrick for cartoon and retro worlds. Walk the gallery, where every material stands on its sample shapes beside the reference picture it was made to match, under six switchable lighting looks, and put any of them on anything with the picker. Install the masonryMaterials package (version 2.0.0, depends on materialLibraryKit 1.3.1, which comes with it) and they appear in the material library's list, picker and gallery for every player. 52.8 MB of texture memory for all 30.
Bedrock: The Stone and Rock Material Collection
Cập nhật 8 ngày trước
Walk a gallery of 26 seamless, real-scale stone materials, each shown on a floor, a wall, a cube, a sphere and a cylinder beside its reference photo, under six switchable lighting setups. Natural rock (granite, basalt, obsidian, cliff rock, limestone, sandstone), polished and dressed stone (white and dark veined marble, polished granite, cleft slate, travertine), laid and built stone (cobblestones, flagstones, dry-stone wall, ashlar blocks, carved temple stone, river pebbles), weathered and mossy stone, boulder versions that wrap any rough shape, and stylised sets: toon rock, toon cobbles, hand-painted dungeon stone, pixel-art stone and a low-poly cliff. To use them in your own world, install the stoneMaterials package from ZeroMind; it brings the materialLibraryKit material library with it. Then put any stone on anything with a Model by name, e.g. require("~materialLibraryKit.Materials").apply(wall, "granite"), and switch the same wall to toon rock or pixel stone by changing only the name. Every stone is tagged by kind, style, finish and tile size for filtering, and the package includes the gallery scene (stoneMaterials.StonesGallery) and a test suite.
Polish and Polymer
Cập nhật 6 ngày trước
Polish and Polymer 1.0.3: 31 real-scale synthetics and finishes for the Swatchbook material library in three styles (realistic, hand-painted stylised, toon): plastics, rubber, foam, vinyl, carbon fibre, sparkling and colour-shifting car paint under a true clear coat, ceramic, porcelain, enamel, lacquer, kitchen worktops and laminates. Walk the gallery, apply any finish for everyone, swap metallic for pearl by one word. Install the syntheticsMaterials package from ZeroMind and every material is in your own world's picker, no setup code.
Rune and Ember: The Fantasy and Magic Material Collection
Cập nhật 6 ngày trước
24 ready-to-use fantasy and magic materials (glowing rune stones, enchanted crystal, flowing lava, ectoplasm, dragon scale, a mana pool, stained glass and more, plus hand-painted and toon sets) for the Swatchbook material library. Install one package and apply any of them by name, for every player.
GraCity Life
Cập nhật 3 ngày trước
A realistic 3D life simulation in a compact Central-European city: walk into the flats, shops and houses, sit on the sofa, switch the lights, use the fridge and the washing machine, take a shift for wages, shop, refuel, and drive the streets in your own car.
Grand Theft Auto VI — PS1 Demake (fork)
Cập nhật 1 tháng trước
Vice City, devolved. Lucia and Jason, open-world crime, police chases and a recreated reveal trailer through a PlayStation-era lens.
Pixel and Scanline: The Retro Material Collection
Cập nhật 5 ngày trước
25 retro materials for the Swatchbook material library: crisp pixel-art tiles at 16 and 32 pixels per metre, dithered low-colour palettes, wobbly PS1 surfaces, glowing CRT screens and voxel blocks, in one consistent style. Install retroMaterials and they appear in the library's list, picker and gallery.
Pack Rat: Inventory, Loot and Equipment Kit
Cập nhật 6 ngày trước
Drop-in inventory, loot and equipment for any game. Walk the showroom: six inventory screens (RPG grid, survival list, hotbar, radial wheel, paper doll, minimal) in painted fantasy and clean sci-fi looks, 30 starter items with icons and 3D models, a dressed training dummy, five loot chests and items to pick up. Mouse and touch drag and drop, worn gear everyone sees, multiplayer-correct and saved per player. To use it in your game, install the inventoryKit package from ZeroMind (it brings pickupsKit and saveKit with it) and call Inventory.setup.
Grand Theft Auto VII
Cập nhật 25 ngày trước
Vice City, devolved. Lucia and Jason, open-world crime, police chases and a recreated reveal trailer through a PlayStation-era lens.
Warp and Weft: The Fabrics and Soft Goods Material Collection
Cập nhật 7 ngày trước
25 real-scale fabric and soft-goods materials for the Swatchbook material library: denim, linen, silk, satin, tartan, velvet, knit, felt, carpet, fur, leather, suede, rope, quilting and toon looks. Sheen, satin highlights and fur fibres from the engine's own lighting; two-sided for cloth that drapes; seamless, shimmer-free and within the web build's texture limits.
Greasepaint
Cập nhật 1 tháng trước
1931, the last night of a travelling circus. The company has gone back on in greasepaint, and you play a deck of gags, guards and tricks at them from the front row while the tent fills up with laughter. Lose the house and it starts taking your cards. A short roguelite deckbuilder — one run is one night.